Profile PictureKemp Remillard

Vehicle & Mech Concepting: Part 6 [Refining the blockmodel]

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Kemp Remillard
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*This video tutorial series was originally created for a 6 week course on CGSociety.org*

Concepting Vehicles and Mechs using Adobe Photoshop and Google SketchUp w/ Kemp Remillard

Part 6: Refining the blockmodel. Topics covered include adding detail to the block model, checking weight-distribution and proportion. Adding armaments/features. rendering and compositing.

[ This course is a basic yet thorough tutorial in how I approach vehicle/mech design for Games and Film. Topics include thumbnail sketching, imaginary engineering, idea-generation, making rough block models in Google SketchUp, sketching using block models, refining and detailing mesh, image compositing and illustration, detailing techniques in Adobe Photoshop, problem-solving, narrative, and orthogonal diagrams for purposes of modeling.]

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$4

Vehicle & Mech Concepting: Part 6 [Refining the blockmodel]

0 ratings
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