*This video tutorial series was originally created for a 6 week course on CGSociety.org*
Concepting Vehicles and Mechs using Adobe Photoshop and Google SketchUp w/ Kemp Remillard
Part 5: Selection & Refinement *Student work critique video*. In this video I review student work from the second online course from 2013. Cover image images by Jessi.
pt1 - 0:50 long video tutorial (1152x720)
pt2 - 1:11 long video tutorial (1152x720)
[ This course is a basic yet thorough tutorial in how I approach vehicle/mech design for Games and Film. Topics include thumbnail sketching, imaginary engineering, idea-generation, making rough block models in Google SketchUp, sketching using block models, refining and detailing mesh, image compositing and illustration, detailing techniques in Adobe Photoshop, problem-solving, narrative, and orthogonal diagrams for purposes of modeling.]